Sabtu, 26 Maret 2011

this is Crysis 2, the expected continuation of the jewel CryTek 2007 that the series returns to PC after three years of absence

The first major event of the shooter genre has finally released on consoles and PCs worldwide, and with it we have among us one of the most anticipated video games and more expectations have risen in recent times. The alien invasion that devastates the city of New York has a unique savior, we, and will succumb under our arms as human and alien enemies in an epic campaign and a multiplayer extremely hectic.
The brand is now Crysis and quality assurance, and the original, in fact, made ​​at the time of its launch in late 2007 with the unlikely prize to be cutting the game first person shooter highest rated in the history of the magazine, with a creditable and deserved 9.8. The second installment few tenths reduce your score, yes, and this is because some aspects that tell the length and breadth of analysis. Is it Crysis 2 so this is disappointing? Nothing is further from the truth: Crytek proves again that is one of the pioneering studies about the use of technology and machines playable today, and this time expanding its range with the debut of the franchise on Xbox 360 and PlayStation 3; something that millions of fans came begging since the launch of his great predecessor.

The original Crysis sensory effect is multiplied exponentially in this sequel, which focuses on an epic spectacle and a prism that poured over the previous game on their massive stage in their own gameplay experience. Germans from Crytek are improving their game production values ​​to match, and although the path between first and second part of the franchise has lost some of the freshness of the challenge and the true value gameplay of its predecessor, the truth is that with this mammoth then continue to show why they are one of the leaders of the genre.















































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